Vendor: D&D
Product Type : RPG Accessories
Monster Menagerie II brings you a vast array of all-new sculpts representing challenges for your heroes to overcome, and allies to fight by your side. Collect all 44 figures in the sixth set releasing in this exciting line of D&D miniatures, Icons of the Realms. Featuring a vast array of all-new sculpts, D&D Icons of the Realms: Monster Menagerie II includes the challenging monsters that your heroes will need to overcome and the loyal allies that have come to fight by your side.
Learn the secrets of the sphinxes from the Androsphinx as it tests your courage and valor. Or face the Mind Flayer, the scourge of sentient creatures across the Forgotten Realms. Or stand toe-to-toe with the powerful Iron Golem, knowing no ambitions, needing no sustenance, feeling no pain, and having no remorse.
Will your heroes rise to the challenge?
This box contains 4 prepainted plastic figures from the set.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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